About Me


I am an animator focusing on 3D character animation with an interest in 2D, especially effects. I am attending the Academy of Art University in San Francisco, graduating Spring 2016. I have experience in Blender, Maya, Adobe's Photoshop, After Effects and Premiere Pro and various traditional media.  I am self-taught in Blender, Photoshop, AE and traditional media.

Skillset in Maya
 - animation
 - rigging
 - Python

Skillset in Blender
 - modeling
 - rigging
 - animation
 - compositing

 - Tea Time Animation -- club leadership as academic enrichment
 - Motion capture facial retargetting animator  -- 2K Games (NBA 2K15)
 - Animator, cleanup animator on the Borderlands cooperative (Take2Games)
 - BFA in 3D character animation at Academy of Art University Fall 2011 - Spring 2016

I've come to realize through the years that I enjoy acting and performance. It wasn't always clear to me, but animating has opened my eyes to the possibilities and endless fun of performance and character-driven story.